Maplestory Reboot When Can You Solo Easy Zak
(29th June 2021)
Hello there!
Welcome to the new and improved page. This was before titled, "HP Required to Boss". However, seeing as how Maplestory has now advanced to prioritising damage, HP is no longer a big issue but your damage range is.
Note: You do still need HP to have better survivability. That's a given.
Here's a simple guide on what is the minimum damage based on your Mu Lung Dojo Floor Levels for each of the bosses according to the sequence in Maplestory under Boss Queue.
Let's begin.
Normal Zakum
HP: 12,600,000 (12.6 Million)
No actual damage minimum required. You just have to be Level 97.
Dojo: 10F
Chaos Zakum
HP: 168,000,000,000 (168 Billion)
800k+ damage if you're in a party or 2 – 3m to solo. In all honestly, don't bother solo'ing. It's probably not worth it.
Dojo: 31F
Normal Hilla
HP: 500,000,000 (500 Million)
30k damage for a 10~15 minute fight. 200k – 300k to kill her before Damage Reflect (DR).
Dojo: 21F
Hard Hilla
HP: 16,800,000,000 (16.8 Billion)
You can't resist her cage any more, so the only reliable way to kill her is to burst her down within a single bind. That means something like three or four attackers with 1m+ as a minimum.
Dojo: 31F
Easy Magnus
HP: 400,000,000 (400 Million)
50~80k for a 15~20 minute fight.
Dojo: 15F
Normal Magnus
HP: 6,000,000,000 (6 Billion)
500~600k if you're able to kite around him. 800k to be comfortable while making a few mistakes. It'd be way easier if you have Bind.
Dojo: 21F
Hard Magnus
HP: 120,000,000,000 (120 Billion)
Generally 1m ~ 1.3m with a party. If you happen to die and a party member has Bind, just wait for Bind to reset and attack again together.
Dojo: 31F (solo)
Easy Horntail
HP: 1,600,000,000 (1.6 Billion) approx
Be level 130. Nothing really to look out for. There is a general method to killing Horntail though:
Dojo: 15F
Tail > Legs > Body > Wings > Arms > Left head > Right Head > Middle Head
Normal Horntail
HP: 4,180,000,000 (4.18 Billion) approx
Be level 155. If you don't have stance, be level 160 with 50k+.
Dojo: 21F
Chaos Horntail
HP: 40,000,000,000 (40 Billion)
200k range for a 15~20 minute fight. 400k – 500k to be competent for the fight. Watch out for seduce and 1/1, get your Hero's Will (if you don't already have it, get it) ready just in case.
Dojo: 31F
Normal Ranmaru
HP: 1,000,000,000 (1 Billion)
50-100k damage.
Madman Ranmaru
HP: 10,500,000,000 (10.5 Billion)
300~350k to beat his healing. 450k above to be comfortable in taking him down within 4~5 minutes. Watch out for the 20k+ damage he does to you. Make sure you have enough HP before attempting.
Dojo: 21F
Easy Arkarium
HP: 2,100,000,000 (2.1 Billion)
200k~400k damage. This bastard is annoying to kill and you will probably die a lot.
Dojo: 21F
Normal Arkarium
HP: 12,600,000,000 (12.6 Billion)
1m damage as a mage. DrK is a special case among physical classes and can do it reliably around 2.5m buffed range by proccing Final Pact. Other physical classes shouldn't bother because both Ark and his groupies can cast weapon cancel and if he builds up enough followers they will outheal your damage. However, you can kill him easily if your party has Bind. Bind ftw.
Dojo: 31F
Easy Von Leon
HP: 700,000,000 (700 Million)
100k damage.
Dojo: 11F
Normal Von Leon
HP: 6,300,000,000 (6.3 Billion)
200k damage.
Dojo: 20F
Hard Von Leon
HP: 10,500,000,000 (10.5 Billion)
Untested but damage should be around 900k plus to be safe.
Dojo: 30F
Easy Cygnus
HP: 10,500,000,000 (10.5 Billion)
500-600k to duo, or solo if you're good/lucky at not getting hit by tornado+genesis combo. 800-900k to solo if you're not so sure.
Dojo: 30F
Normal Cygnus
HP: 63,000,000,000 (63 Billion)
600-800k with a full party. 1.5m-2m to solo if you're comfortable with the fight.
Dojo: 34F
Normal Pink Bean
HP: 2,100,000,000 (2.1 Billion)
160~200k to beat the timer. 300k for a comfortable 15~20 minute fight. Watch out for DR.
Dojo: 21F
Chaos Pink Bean
HP: 58,8000,000,000 (58.8 Billion)
800k+ for party, 2-3m to solo.
Dojo: 34F
Easy Papulatus
HP: 400,000,000
200~500k. Not too difficult. Just be aware of a few things:
– Claw from the ceiling that will grab you in place
– Red and Blue lasers – body block them, dont let them touch or you'll 1KHO
– Pick up the x or / clocks to get your timer close to Pap's
– Avoid all AOE. Easy enough.
Dojo: 20F
Normal Papulatus
HP: 16,900,000,000 (16.8 Billion)
Dojo: 31F
Chaos Papulatus
HP: 504,000,000,000 (504 Billion)
Dojo: 40F
Normal Root Abyss
HP: 400,000,000 – 600,000,000 (400m-600m) approx
100k if you don't know what you're doing. 50k if you do.
Chaos Queen/Clown/Chicken
HP: 140,000,000,000 (140 Billion) approx
600~800k to contribute in a party. 1.5m+ to solo. Mechanics are a bigger factor than range in a party, but you need both to solo. Queen is a special case because you probably won't survive 20 minutes if you can't tank her breath to purge the flame DoT. You'll want either 80k+ hp or more range to solo her.
Dojo: 31F
Chaos Vellum
HP: 200,550,000,000 (200.55 Billion)
1.2m+ range, 93%+ IED, and be competent enough to contribute in a party. 3~4m range to solo.
Dojo: 34F
Lotus
HP: 1,510,000,000,000 (1.51 Trillion)
Be able to solo/duo Cvel to contribute.
Dojo (Party): 36F
Dojo (Solo): 42F
Hard Lotus
HP: 37,446,000,000,000 (37.45 Trillion)
Dojo (Party): 47F
Dojo (Solo): 54F
Damien
HP: 1,200,000,000,000 (1.2 Trillion)
Dojo (Party): 31F
Dojo (Solo): 43F
Hard Damien
HP: 37,200,000,000,000 (27.2 Trillion)
If you can contribute to your party for Lotus, then you may attempt Damien.
Dojo (Party): 47F
Dojo (Solo): 55F
Easy Lucid
HP: 6,000,000,000,000 (6 Trillion)
Lucid
HP: 12,000,000,000,000 (12 Trillion)
Dojo (Party): 44F
Dojo (Solo): 51F
Hard Lucid
HP: 41,040,000,000,000 (41 Trillion)
Dojo (Party): 49F
Dojo (Solo): 60F
TBC:
– Will
– Gloom
– Darknell
– Verus Hilla
– Black Mage
Information adopted from:
MaplestoryWiki
Approximates are from:
Reddit (Ekanselttar)
Reddit (Masterobert)
Images taken from:
MaplestoryWiki
bardonwearprapart.blogspot.com
Source: https://nisrockk.wordpress.com/damage-required-to-boss/
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